Explore all vocations in Dragon’s Dogma 2, shaping your abilities and playstyle. As the Arisen, choose from diverse options, while Pawns have limited choices. Whether you seek strength, magic, or agility, find your perfect fit and conquer the challenges that lie ahead.
Dragon’s Dogma 2 Vocations List (2024)
- Fighter
- Strider
- Mage
- Warrior
- Ranger
- Sorcerer
- Mystic Knight
- Assassin
- Magick Archer
Starting Vocations:
- Fighter:
The stalwart Fighter embodies resilience and martial prowess. Masters of close combat, they wield swords and shields with unmatched proficiency, making them formidable adversaries in any melee encounter. - Archer:
Precision and agility define the Archer, adept at striking foes from afar with deadly accuracy. Armed with bows, they excel at dealing ranged damage, picking off enemies with well-placed shots while maintaining a strategic distance. - Thief:
Stealth and finesse are the hallmarks of the Thief, skilled in the arts of subterfuge and deception. Employing daggers and agility to their advantage, they excel at ambushes and sneak attacks, swiftly dispatching adversaries before they even know what hit them. - Mage:
Harnessing the arcane forces of magic, the Mage wields devastating spells to control the elements and obliterate foes. From hurling fireballs to conjuring protective barriers, they are indispensable allies in battles where raw mystical power reigns supreme.
Advanced Vocations:
- Trickster:
Reserved for the adept Arisen, the Trickster blends martial prowess with cunning trickery. Armed with daggers and deceptive abilities, they excel at disorienting foes, exploiting weaknesses, and turning the tide of battle through guile and finesse. - Mystic Spearhand:
Masters of both martial combat and mystical arts, the Mystic Spearhand channels arcane energies through their spears to devastating effect. With a blend of melee strikes and potent magic, they command the battlefield with unmatched versatility. - Magick-Archer:
Combining the precision of the Archer with the mystical prowess of the Mage, the Magick-Archer wields enchanted bows to unleash arrows infused with elemental magic. Their attacks strike true and wreak havoc upon their enemies, making them formidable adversaries on any front. - Warfarer:
Embodying the pinnacle of martial prowess, the Warfarer is a master of all weapons and combat techniques. Whether wielding swords, axes, or hammers, they unleash devastating attacks with unparalleled ferocity, leaving a trail of destruction in their wake.
Hybrid Vocations:
In Dragon’s Dogma 2, Hybrid Vocations represent the epitome of versatility, combining aspects of multiple classes to create unique playstyles and strategies. From blending magic and melee to mastering ranged combat with a touch of stealth, these vocations offer boundless possibilities for customization and experimentation.
As adventurers traverse the vast landscapes of Dragon’s Dogma 2, they will find themselves faced with countless challenges and adversaries. With a diverse array of vocations at their disposal, each offering its own strengths and abilities, they must choose wisely to forge their path to glory and become legends in their own right.
Fighter
In the world of Dragon’s Dogma 2, Fighters stand as stalwart guardians, wielding a one-handed sword and shield to defend themselves and their allies on the front lines of battle. Their role as frontline tanks is vital, as they draw enemy attacks towards themselves, protecting their comrades from harm.
As Fighters progress, they can enhance their Shield skills, bolstering their ability to shield themselves and their allies from incoming attacks. Additionally, they can develop skills that amplify their damage-dealing capabilities, transforming them into formidable forces on the battlefield.
Unlocking the Fighter vocation is straightforward—it is automatically available to players from the outset of the game, allowing them to immediately embark on their journey as defenders of the realm.
Archer
In the world of combat, archers stand as nimble warriors, raining arrows upon their foes from a distance. Their agility allows them to swiftly navigate the battlefield while maintaining a safe distance from harm.
As you progress and level up your Archer, you’ll unlock skills that enhance your ability to fire arrows rapidly and increase the gap between you and your enemies.
Unlocking the Archer vocation is a breeze—it’s automatically available to you right from the start of the game, ready to embark on your adventures.
So, hone your skills, steady your aim, and let loose a flurry of arrows as you become the master of ranged combat in your journey ahead! 🎯
Thief
In the realm of combat, thieves excel in delivering lightning-fast bursts of melee damage to their adversaries. With unparalleled agility, they dart across the battlefield, striking swiftly and relentlessly.
However, each consecutive blow from a thief inflicts less damage, requiring careful timing and precision to maximize their effectiveness. Yet, as thieves progress and level up, they not only increase their damage output but also enhance their mobility.
This enhanced mobility allows thieves to maneuver adeptly, dodging enemy attacks and climbing atop large creatures to deliver devastating blows. However, lacking in defensive capabilities, thieves must exercise caution to avoid being overwhelmed by hordes of enemies.
Unlocking the thief vocation is a seamless process—it’s automatically accessible from the outset of the game, ready for you to embark on your journey of cunning and stealth.
So, hone your skills, sharpen your blades, and embrace the shadows as you become the master of swift strikes and cunning maneuvers on the battlefield! 🗡️🌟
Mage
A Mage employs a staff to manipulate magic for offense, defense, or support, making them a versatile asset. With their healing spells, they become invaluable allies in any group, offering crucial support and ensuring the party’s survival.
Mages can be weak but if they manage to maintain distance from the enemy, their offensive spells can be quite devastating.
How to Unlock Mage:
The mage is automatically unlocked at the beginning of the game.
Advanced Vocations
In Dragon’s Dogma 2, two advanced vocations are available: Warrior and Sorcerer.
Warrior
So, like, the Warrior is super strong and stuff, wearing this big heavy armor and swinging around these huge swords and hammers! They can take out bad guys with just one hit, and they’re like, really good at smashing through a bunch of enemies at once!
To unlock the Warrior, you gotta find one of those big swords first. They don’t sell them in shops, so you gotta go find one in a treasure chest somewhere out there in the world. One easy way to get started is by doing this quest called Vocation Frustration. You’ll learn about it from this person at the Vocation Guild in Vernworth.
They’ll tell you about this weapons shop that got taken over by monsters, and you gotta go to this place called Trevo Mine, which is full of goblins, northwest of Vernworth. In this cave, there’s a treasure chest hiding a basic greatsword. Bring that back to the Vocation Guild, and boom! You unlock the Warrior vocation! Easy peasy!
Sorcerer
Wizards wield their mystical energies through enchanted wands. They excel in casting spells from a distance, unleashing devastating magical attacks upon their foes. However, their spells require time to charge and cast.
Wizards must maintain distance from enemies to avoid being vulnerable to attacks. Yet, once they unleash their magic, they can wreak havoc on the battlefield, proving to be formidable adversaries.
How to Unlock Sorcerer:
To unlock the Sorcerer, you must obtain the archistaff. At the start of the game, archistaves aren’t available for purchase in shops. Instead, you’ll need to find one in a treasure chest located in the wilds. Follow the quest “Vocation Frustration,” an early-game quest you’ll learn about by speaking with the Vocation Guild receptionist in Vernworth.
You’ll be informed about a local weapons shop whose inventory has been seized by monsters along the roads. Your task will be to venture to Trevo Mine, which has been overrun by goblins. It is situated northwest of Vernworth.
Within the depths of the cave, you’ll discover a treasure chest containing an archistaff. Retrieve the archistaff and bring it back to the Vocation Guild to unlock the Sorcerer vocation.
Hybrid Vocations
In Dragon’s Dogma 2, there are several hybrid vocations available: Magick Archer, Mystic Spearhand, Trickster, and Warfarer.
Mystic Spearhand
The Mystic Spearhand is super cool because they’re awesome at both close-up and long-range fighting! They use a special weapon called the Duospear. It lets them smack bad guys up close or zap them from far away with magic. Being a Mystic Spearhand means you’re ready for any kind of fight, whether it’s up close and personal or from a distance!
This weapon helps you hit many enemies together. You can freeze them or throw knocked-out foes at others.
How to Unlock Mystic Spearhand:
Unlocking the Mystic Spearhand you need to complete two quest paths.
Quest 1:
Sure, here’s the paragraph broken down into smaller paragraphs:
For Quest 1, head to the ransacked village of Harve, which sits directly west of Vernworth along the coast. While there, you might encounter Fyoran, a beastren man seeking aid in clearing out the monsters plaguing the area.
Accept Fyoran’s quest, “Scaly Invaders,” and set out to defeat the Saurians causing trouble. Once you’ve completed the task, return to Harve. If more Saurians attack, take them down to finish the quest.
As you explore the village, another quest titled “Trouble on the Cape” will become available. Fyoran will inform you about villagers trapped in Stormwind Cave. Agree to help rescue them, and after overcoming the Saurian threat, ensure the safety of the trapped villagers.
However, upon your return, Fyoran finds himself in a heated argument with the mayor and is subsequently exiled from the village.
Quest 2:
Upon returning to the village of Melve, you’ll discover it besieged by a formidable drake, marking the beginning of your second quest, the “Readvent of Calamity.” Despite the drake’s strength, you’ll manage to defeat it with the assistance of Ulrika and some armed guards.
One of these guards is a skilled Mystic Spearhand named Sigmund, whose abilities force the drake to retreat after a brief skirmish. After speaking with Ulrika, depart from the village.
After a few days, return to Melve and visit Ulrika’s house, where you’ll overhear her conversing with Martin. Spend the night in the village, but wake to find Ulrika missing. Lennart, the village’s protector, will implore you to locate her.
Discover Ulrika has fled to Harve, a seaside village, and find her standing on the pier. Speak with her and reassure Lennart of her safety before departing for Melve.
Upon your return to Melve after several days, you’ll find it occupied by soldiers, initiating the quest “Home Is Where the Hearth Is.” Scale one of the walls to enter the village, proceed to Ulrika’s house, and meet with Lennart.
He’ll explain the villagers’ need for weapons. Retrieve four swords from the storeroom down the main path, enlist the villagers to distract the guards, and acquire the swords from the chests inside.
Deliver the swords to Lennart, engage in combat alongside the villagers to defeat the soldiers, and relocate with Lennart and the villagers to Harve, where Ulrika will join them.
Upon completion of the quest, ascend the hill to Sigurd’s house, inquire about his fighting style, and finally unlock the Mystic Spearhand vocation.
Magick Archer:
The Magick Archer is all about unleashing pure magical power through their attacks. They excel in long-range combat, using magical arrows to both shoot and cast spells. With these arrows, hitting the target is guaranteed, and since they’re elemental, you can exploit enemy weaknesses by targeting them accordingly.
Unlocking the Magick Archer Class:
Journeying to the Volcanic Island is key to unlocking the Magick Archer. However, beware of the challenging terrain and high-level enemies along the connecting roads. You’ll need to navigate clever shortcuts to reach your destination safely.
As you travel south, you’ll encounter a dwarven Gautstafr who seeks relief for his ailing back. He’ll request three wildflowers to concoct a cure and accompany him to his home, the Windwalker’s Home, located on a small island just off the main road.
Upon reaching Gautstafr’s home, you’ll meet his partner, an elven woman named Cliodhna. Tasked with escorting Gautstafr to the volcanic hot springs further south, you’ll encounter Cliodhna once more.
Completing the escort mission at the hot springs earns you Cliodhna’s gratitude and unlocks the Magick Archer vocation for you.
Trickster
The Trickster masters the art of weaving illusions with smoke from their Censer. These illusions manipulate enemies into turning against each other. Additionally, they can conjure a spectral clone to divert enemy attention.
As a Trickster, they can fabricate deceptive terrain features like false cliffs or walls, invisible to enemies but advantageous for strategic attacks. Moreover, they enhance the capabilities of Pawns.
How to Unlock Trickster:
Embark on a challenging journey to the Reverent Shrine in the desert land of Battahl. Only high-level adventurers dare to tread these sands. At the shrine, engage in conversation with Luz, the ethereal woman haunting its grounds. Pose her a question, and in return, she grants you access to the Trickster vocation.
Warfarer:
The Warfarer is versatile, wielding a combination of three weapons throughout the game. With this flexibility, you can seamlessly transition between three different vocations, harnessing skills from your selected weapons and vocations.
This adaptability empowers you to tailor your approach to various foes and surroundings. However, mastery of weapons and tactical acumen are essential for success in combat scenarios.
How to Unlock Warfarer:
To unlock the Warfarer, head to the Volcanic Island’s hot springs, the southernmost spot in the game. There, you’ll meet a lazy guy named Lamond chilling outside the reception desk. Talk to him, and he’ll ask for a special drink.
Now, there’s no booze in Dragon’s Dogma 2, but you can whip up something called Newt Liqueur. Just mix Fruit Wine with a Saurian Tail, which you can get by chopping off a Saurian’s tail.
To find Fruit Wine, keep an eye out for random quests that reward you with it. Lamond wants three bottles of Newt Liqueur to spill the beans about the Warfarer vocation.
Next, head to Bakbattahl and find Higgs’s Tavern Standand. There’s a secret Newt Liquer seller upstairs, but to get in, you gotta be a beastren. Grab a Beastren Mask from a merchant in Checkpoint Rest Town.
Now, at Higgs’s Tavern Stand, move some sandbags into a pen nearby, and you’ll get access to the secret seller upstairs. They’ve got Newt Liqueurs for 5,000 gold each.
Once you’ve got the drinks, go back to Lamond and hand them over. He’ll happily unlock the Warfarer vocation for you. And there you have it, your guide to all the vocations in Dragon’s Dogma 2!