Easter buff🐰] Strongman Simulator light objects 💡

Discover the latest Easter buffs in Strongman Simulator, featuring exciting light objects to enhance your gameplay experience. Join the adventure and unlock new levels of fun in this thrilling simulation game! 🐰💡

	WARNING: Heads up! This script has not been verified by Scriptrst. Use at your own risk!
local plr = game.Players.LocalPlayer
local char = plr.Character
  for _, child in pairs(char:GetChildren()) do
    if child:IsA("BasePart") then
      child.Massless = false
      child.CustomPhysicalProperties = PhysicalProperties.new(math.huge, math.huge, math.huge) 

local Players = game:GetService("Players")
local function isPartOfPlayerCharacter(part)
    for _, player in ipairs(Players:GetPlayers()) do
        local character = player.Character
        if character and part:IsDescendantOf(character) then
            return true
    return false

for _, part in ipairs(workspace:GetDescendants()) do
    if part:IsA("BasePart") and not isPartOfPlayerCharacter(part) then
        part.CustomPhysicalProperties = PhysicalProperties.new(-9e9999, 9e9999, 0, 0, 0)

Here’s how you can use this script in Roblox:

  1. Warning: Heads up! This script has not been verified by Scriptrst. Use at your own risk!
  2. Copy the provided script.
  3. Open Roblox Studio and create or open a place where you want to use this script.
  4. Insert a Script object into the Workspace or a suitable location in your game.
  5. Paste the script into the Script object.
  6. Customize the script if necessary, ensuring it aligns with your game’s mechanics and requirements.
  7. Test the script in Roblox Studio by running the game in Play mode.
  8. If the script functions as expected and meets your needs, you can publish your game to Roblox for others to play.
  9. Remember to thoroughly test your game and ensure that all scripts function correctly before publishing.