Player Execution Log via Webhook

Player Execution Log via Webhook

It’s open-source for everyone, and the code includes anti-spam measures. Ensure to change the folder name to something unnoticeable, as it can trigger a :Destroy() and send another request, like renaming it to ‘Tree.’ This way, people will be confused and may think it’s part of a game, reducing suspicion.

This isn’t a direct loadstring. Please read the GitHub repository for instructions on how to use it.

https://github.com/JustAScripts/Webhook

Leave a Reply

Your email address will not be published. Required fields are marked *